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When you want to sculpt damage like scratches and dents on an object that was created procedurally (with modifiers), you’ll need to prepare a duplicate that’s easier to sculpt on. To do this, we use the Shrinkwrap and Multires modifier.
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Три полезные хитрости в blender
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Simple blowing sand shader to make your desert scenes more interesting! You can also change the color of the sand if you need it to be snow or dirt and it works great. It’s an easy way to make your scenes more dynamic with very little effort and can bump you a step closer to realism!
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Fix Shrinkwrap issues with the Multires Displacement Eraser brush
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Ребята с Бест Блендер Курса дают возможность бесплатно познакомиться с курсом.
Не пропусти 👇

Реклама: ИП Малофеева Т.М., ИНН 636952618140, Erid: 2Vtzqw6UqtL
Forwarded from MAD RABBIT😡
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2024/04/29 04:00:50
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